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Forum: Gaming Discussion
Last Post: tlpn99
10-14-2018, 07:19 PM
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Let's Talk About No Man's...

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Upcoming Forum Changes

Forum: Rules & Announcements
Last Post: Sidular
08-18-2018, 06:44 AM
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Forum: The Forgotten Threads
Last Post: tlpn99
07-20-2018, 07:44 PM
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Battle Royale Games

Forum: Gaming Discussion
Last Post: tlpn99
07-18-2018, 03:16 AM
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The Benny (Macho)
Middle of Earth: Shadow o...

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The Benny (Macho)
Who all here is a single ...

Forum: Gaming Discussion
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New PS4 owner!!!

Forum: Gaming Discussion
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Detroit: Become Human dis...

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Frostface joins the PSXE ...

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05-24-2018, 03:45 PM
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  Upcoming Forum Changes
Posted by: Sidular - 08-18-2018, 06:44 AM - Forum: Rules & Announcements - No Replies

To try and encourage a more active forum community, we're going to be changing a few things 'round these parts. 

New Address
To start this off, we are going to be migrating our forums over to a new and far more modern web address! This basically means that psxextremeforums.com is going to be phased out, with our new address being psxe.net. The goal is to simplify everything, and make it so our community is more easily accessible by the general gaming public. 

Main Site Marketing
We're going to try and actively promote our forums over on our main website, which should hopefully translate to more daily forum participants. In addition to simply having a more prominent link over on the main website, we are also going to create featured discussions, and promote those directly on our home page. Again, the entire purpose of this marketing push is to try and increase daily forum activity.

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Posted by: The Benny (Macho) - 07-17-2018, 03:44 PM - Forum: The Forgotten Threads - Replies (3)

The forum's a little quiet right now. I figured it might be worth resurrecting the old off-topic staple of talking about the films we've watched.

The other day I watched Happy Death Day, basically a horror version of Groundhog Day. It even goes through the same Groundhog Day motions - waking up with a specific song, heading outside to a series of distinct events that make it clear the day is looping over, there's a montage where she just embraces the loop and has fun with it, etc. - but then the day ends with her murder each time, and it doesn't take long to establish that only by surviving the day can she escape the loop. I enjoyed it, even I figured out who the killer was very early on and I'm not sure the plot quite makes sense with its ultimate reveal. It's not going to become a classic like Groundhog Day, but I don't think it was ever trying to be.

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  Battle Royale Games
Posted by: The Benny (Macho) - 07-17-2018, 03:22 PM - Forum: Gaming Discussion - Replies (1)

This is the gaming industry's latest bandwagon to chase. Massive multiplayer maps that support a huge number of players, dropping them all into the game with a single life and no weapons, kicking off with a mad rush to find supplies and then squeezing the players down into an increasingly-smaller space, until there's only one player left alive.

PlayerUnknown's Battlegrounds and Fortnite are both incredibly popular due to the genre being something refreshing and a little bit different, so naturally the response of the big publishers is to do what they always do and focus on making their own battle royale modes, so that the genre can very quickly become as stale as the last trend they ran into the ground (MOBAs, I guess, assuming you don't count lootboxes). The next Battlefield and Call of Duty games will both have battle royale modes, several MOBAs have already implemented or announced battle royale modes, and the publishers who haven't yet announced anything have acknowledged they're looking into it. There are already a lot of identikit asset-flip battle royale games on Steam, and one studio in jeopardy after its own battle royale flopped.

I'd assume Fortnite has the bigger following here seeing as it's available on the PS4 and is free to play, and that's the only one I've played (though I did buy PUBG recently in a sale). I'm not a big fan of online shooters myself due to having no skill with such games and lacking the time or patience to improve. My experience with Fortnite is that I either die very quickly due to landing too close to somebody else, or I survive a long time mostly due to landing somewhere without any people. I've managed to reach the top ten quite a few times purely from not being able to find anybody while they're all off killing eachother. Once I even made it to the top two, though I think my only kill that time was whoever was in third place, and only because we were in such a tight space at that point.

So yeah, they're online shooters but bigger, basically. They do seem to be relatively streamlined too, the only things you work towards being cosmetic items. No levelling up your player, your guns or anything, no customising your guns with mods, no special objectives, just survival deathmatch on a grander scale. Are you guys playing a battle royale game at the moment?

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  Middle of Earth: Shadow of War Update
Posted by: The Benny (Macho) - 07-17-2018, 02:38 PM - Forum: Gaming Discussion - No Replies

Monolith are on the PS Blog detailing the big update to their game:


Essentially it's just a case of stripping out the microtransactions and the marketplace entirely, then rebalancing the game so that it's less grindy (because the grind only existed to give you the 'option' of paying to skip it).

Purely looking at the content it can only be a good thing. The whole point of the Nemesis system is that you build up a personal connection with the uruks/ologs, and that's already a little harder in this game due to there being so many fortresses and so many more captains and warlords. Just being able to get brand new ones out of a loot box - with better stats and abilities than the ones you encounter organically - was actively undermining the game's biggest selling point.

On the flip side though, WB Games still released the game with loot boxes shoehorned into a single-player experience, for no reason other than to try to extract more money off players who were already paying full price for the game and also maybe its season pass, and getting Monolith to actively make their game less fun to encourage players to skip content. They've only backed down because of the extremely negative player reaction, no matter how much Monolith are now having to try and pretend it's typical post-launch tweaking based on feedback from their 'fantastic community'.

What do we think? Too little, too late?

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  Detroit: Become Human discussion
Posted by: TrueAssassin86x - 05-30-2018, 07:35 PM - Forum: Gaming Discussion - Replies (1)

Has anyone played this yet? If so hows the game

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  Destiny 2
Posted by: frostface - 05-09-2018, 05:16 AM - Forum: Gaming Discussion - No Replies

Yesterday we got the second expansion called Warmind for Destiny 2, there's some info about it on the main site here .

So hands on, man I love this series. I hate it too, but only because I love it! I really want to see it do well and dig itself out of it's slump. I played the crap out of it at launch and until I exhausted everything I could do with my three characters and then it just felt 'meh' . So I put it down for a long time. I even forgot which folder I had it stuck in on the PS4 XMB. It was buried. However, last night I got on late so didn't get to play nearly as much as I'd originally planned but what I did play, hell yeh, I started to remember why I loved Destiny all over again. Admittedly this could be down to my taking time away and returning with fresh optimism and a want to feel like buying the season pass at launch wasn't a mistake, but I can say that what I did play last night, for whatever reason, was pure fun.

I played the first part up until Mars opens up for me to free roam about. I won't get into spoilers here but I did have a blast killing hordes of Hive. The improvements I most noticed , even had I not read the patch notes , was the recharge rate increase for using the supers and grenades. I didn't change any of my characters gear since I last played months ago and yet I was flinging more grenades and using more of my super abilities, so kudo's to Bungie for sorting that out. I also found the enemies where less bullet spongie, though headshots where always fun and open to one shot kills on smaller enemies. Taking down some of the bigger baddies though just felt more balanced. Not too easy but not frustratingly difficult either. Not to mention that Destiny 2 is a gorgeous looking game. The cutscenes are always breathtaking to me and the game runs so smooth. I don't have any way of measuring frames per second but why get bogged down with numbers. Just play the game and it rarely stumbles, at least I've never really noticed, even when there's large numbers of enemies on screen. And you know when you're taking on the Hive army, there's lots of enemies on the screen.

I'll try to keep this thread updated with anything else I have to say about Destiny 2 and this new expansion. Maybe in a few weeks I'll be back to giving out about it again. I hope not though. My hopes for the future of this thread and Destiny 2, is that I'll be in here talking about some badass strike I ran with my old PSXE crew or about the cool new exotic weapon I just got. I will leave this post on this note though, I really can't wait to get back on later tonight and it's going to be a long day in work.

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  Frostface joins the PSXE staff as a contributor
Posted by: Spartan119 - 05-04-2018, 10:28 PM - Forum: Gaming Discussion - Replies (4)

Hey all,

Just wanted to give a heads up that our boy Frosty has finally joined the ranks of the PSXE staff as a contributor, and his first piece went live today - our review of Far Cry 5!


Let's all welcome Frosty to the team!

And then go nitpick his review and claim he's biased Big Grin

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  PS4 tops 79 million sold
Posted by: Spartan119 - 04-28-2018, 06:54 AM - Forum: Gaming Discussion - Replies (3)


That's, um, a LOT, right guys?

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  God of War
Posted by: Spartan119 - 04-21-2018, 05:49 AM - Forum: Gaming Discussion - Replies (21)

I am working on this review right now and I thought we needed an official topic for it because holy cow this game is AMAZING.

Are you playing? What do you think so far? NO UNMARKED SPOILERS PLEASE. While I will be playing literally straight though until I beat it, so that I can properly review it, please remember that not everyone will be playing at the same pace as you or I. Please mark spoilers.

One quick gameplay video I've taken, showing how melee finishers work

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  Podcasts and Audibles
Posted by: frostface - 04-13-2018, 05:16 AM - Forum: The Forgotten Threads - Replies (3)

So I'm always on the look out for recommendations for good Podcasts or Audiobooks so sound off (pun absolutely intended) if you have some recommendations!

One I'm listening to / playing catch up on, is called Tanis. I'm still very early on in the podcast, I think it's been going on since around 2015. Basically it's this dude trying to find out about this thing called Tanis that's surrounded in mystery and has a very Illuminati vibe to it. It's not bad. 

Another one I was listening to, in fact I went it through the whole thing in one afternoon, is called A Very Fatal Murder. It's from the guys behind The Onion website and is a piss take on the true crime Podcasts like Serial and S-Town, complete with hipster acoustic soundtrack in the background and silly fake ads. I found it really funny and it's only a few bite-sized episodes. Highly recommend it .

I prefer reading books over having them read to me but Audible do some 'Audible Originals', kind of like plays rather than a book being read out by one narrator and one I'm listening to right now which is really awesome is Alien : River of Pain. If you're into the whole Alien's universe, this one covers what goes down between the first two original movies (Alien and Aliens), following Newt and the downfall of the colony before Ripley and Co. head back there.

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